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DailyKarma / Product & ventures

Make the first win easier to reach.

I connected branded giving widgets, premium-feature trials, and value communication to the product-led growth motion.

MY CONTRIBUTION

Product strategy · UI/UX · Growth

TOOLS & CAPABILITIES

Shopify merchant experiences · Widget UI/UX · Trial packaging · Lifecycle strategy

INDUSTRY

Ecommerce / nonprofit giving / FinTech

TARGET MARKET

Merchants running branded giving campaigns; their shoppers

Product UI/UX Improvements featured artifact

01 / THE CHALLENGE

The problem
worth solving.

Merchants needed giving campaigns that fit their brand, were easy to activate, and gave them a reason to continue. Attractive widgets were one part of that experience; onboarding, access to useful features, and visibility into value also influenced adoption.

02 / THE APPROACH

Strategy, made tangible.

  1. Let merchants experience meaningful value early. I worked with Product and Customer Success on giving trial users access to popular premium features, allowing them to understand those capabilities before deciding on a paid plan.
  2. Make giving feel native to the brand. I improved widget designs and customization around merchant logos, colors, and visual identity. Product-detail and checkout experiences supported donation, round-up, discount, and matching campaigns.
  3. Improve the conversation about value. I worked on analytics and industry-relevant comparisons to help merchants interpret campaign performance. The objective was to provide useful context when standalone ROI figures did not tell a convincing story.
  4. Connect activation to continued use. Onboarding, lifecycle engagement, campaign participation, and feature adoption were part of the same growth problem. I explored campaign gamification alongside ways to encourage merchants to keep using the product’s capabilities.
  5. Connect placement decisions to evidence. I used performance data to assess where widgets should appear, then brought those insights into marketing and sales collateral so the product experience and commercial narrative reinforced each other.

03 / THE OUTCOME

The original artifacts show branded widget designs across desktop and mobile. The broader role also included trial packaging, onboarding, and retention work; project-specific conversion or retention lifts are not reported separately.

04 / THE ORIGINAL WORK

Inside the project.

Original project artifacts, preserved from the portfolio. Open an image to explore the details.

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